var _n12;
var cc__extends = __extends;
Object.defineProperty(exports, "__esModule", {
  value: true
});
exports.GlobalEnum = exports.LevelPrefab = undefined;
var r;
var a;
var $CommonEnum = require("CommonEnum");
(function (t) {
  t.goldIcon = "GoldIcon";
  t.player = "Player";
  t.car1 = "Car1";
  t.standRole = "StandRole";
  t.walkRole = "WalkRole";
  t.toiletDoor = "ToiletDoor";
  t.shi = "Shi";
  t.shiParticle = "ShiParticle";
})(r = exports.LevelPrefab || (exports.LevelPrefab = {}));
(function (t) {
  t[t.getGoldWin = 0] = "getGoldWin";
  t[t.getGoldLose = 1] = "getGoldLose";
  t[t.getGold = 2] = "getGold";
  t[t.trySkin = 3] = "trySkin";
  t[t.fuHuo = 4] = "fuHuo";
  t[t.tryJianShen = 5] = "tryJianShen";
  t[t.ciTie = 6] = "ciTie";
  t[t.huDun = 7] = "huDun";
  t[t.baoZou = 8] = "baoZou";
})(a || (a = {}));
var exp_GlobalEnum = function (t) {
  function _ctor() {
    return null !== t && t.apply(this, arguments) || this;
  }
  cc__extends(_ctor, t);
  _ctor.LevelPrefab = r;
  _ctor.VideoName = a;
  return _ctor;
}($CommonEnum.CommonEnum);
exports.GlobalEnum = exp_GlobalEnum;